Theory of Fun for Game Design
by Raph Koster
Should I read this?
Recommended by 1 source and appears in Game Design, Design, and Art.
Now in full color, the 10th anniversary edition of this classic book packs more insight into what it means to design games for fun. Theory of Fun for Game Design challenges and inspires game designers as well as game enthusiasts looking for products and experiences that are truly fun and entertaining.The book discusses the impact of designing in a ...
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Why recommended
Recommended by 1 source and appears in Game Design, Design, and Art.
Recommended by notable people
People and public figures who have recommended this book.
Recommendation Signals
Recommendation proof is sourced from public posts, interviews, reading lists, and cited references.
Andrew Chen
“Theory of fun Written by one of gaming?s OGs, this is a super easy to read book about the fundamentals of what makes games fun. | Theory of fun Written by one of gaming’s OGs, this is a super easy to read book about the fundamentals of what makes games fun.”
Appears In

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Theory of Fun for Game Design
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