Coding Games in Scratch
A StepbyStep Visual Guide to Building Your Own Computer Games (Computer Coding for Kids)
by Jon Woodcock
Should I read this?
appears in Programming and Nonfiction.
A stepbystep visual guide to building your own computer games using Scratch 3.0Scratch 3.0 has landed, so stay ahead of the curve with this fully updated guide for beginner coders. Kids will love the stepbystep, visual approach that makes even the most difficult coding concepts fun and easy to understand. Coding Games in Scratch, 2nd Edition, b...
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appears in Programming and Nonfiction.
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Not sure if this is the right fit?
Consider Agile Software Development, Principles, Patterns, and Practices by Robert C. Martin.
“Practical, code-first manual aimed at hands-on developers; it mixes object-oriented design, UML, design patterns, and Agile/XP practices with long C and Java examples. The most useful parts are concrete problem-solving walk-throughs: refactorings, design choices, and pattern implementations you can copy into real projects. Limitations: heavy on language-specific listings and prescriptive editorializing — the tone can feel didactic, and some examples read dated compared with modern language features. Not a gentle introduction; it's best used slowly and with a code editor open.”
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Sandi MetzHow recommendation signals are reviewed
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Coding Games in Scratch
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